Package | ardisia.components.pane |
Class | public class DataPane |
Inheritance | DataPane Pane spark.components.Panel |
Implements | mx.core.IDataRenderer |
Subclasses | ColorSpacePickerPopup |
Default MXML PropertymxmlContentFactory
Property | Defined By | ||
---|---|---|---|
boundingMode : String
Set to bound the entire pane to the screen or no bounding at all. | Pane | ||
canBeDocked : Boolean = true
True to allow the pane to docked to a PaneNavigator when dragged over. | Pane | ||
canBeFloated : Boolean = true
Whether the pane can be floated. | Pane | ||
canBeResized : Boolean
True to allow the pane to be resized via mouse interaction while floated. | Pane | ||
data : Object | DataPane | ||
displayCloseButton : Boolean
True to allow the pane to be closed via mouse interaction while floated. | Pane | ||
displayMaximizedButton : Boolean
True to allow the pane to be maximized via mouse interaction while
floated. | Pane | ||
displayMinimizedButton : Boolean
True to allow the pane to be minimized via mouse interaction while
floated. | Pane | ||
draggable : Boolean
True to allow the pane to be dragged while floated. | Pane | ||
icon : Object
The pane icon. | Pane | ||
includeInControlBar : Boolean = true
False to signal that a floatPaneControlBar should not manage this pane. | Pane | ||
isDragging : Boolean [read-only]
True if the pane is currently being dragged. | Pane | ||
isFloating : Boolean [read-only]
Whether the pane is currently floated. | Pane | ||
maximized : Boolean
Any visual changes must be handled by the skin or an external class. | Pane | ||
minimized : Boolean
Any visual changes must be handled by the skin or an external class. | Pane | ||
resizeThreshold : Number = 7
The threshold within the outer boundaries of the transformRegionPart
that will trigger a pane resize, rather than a drag. | Pane | ||
restoreRectangle : Rectangle
The rectangle that describes the measurements and layout for a pane
before it is maximized or minimized in the coordinate space of the pane's
systemManager. | Pane | ||
title : String [override]
The pane title. | Pane |
This component uses skins made up of skin parts. Do not set the skin parts directly. The component's skin sets the skin parts.
To skin the component, implement a skin that defines the following states. Although you must implement all skin states, a skin state can be empty. An empty skin state specifies no changes to the default skin state.